Listening fatigue after conversations in virtual noisy rooms (Hládek 2025)
After effortful conversation in noise, response times got faster and accuracy did not systematically change, yet self-reported effort and fatigue rose. The speed-ups were partly training artifacts.
The question: Does a 30-minute conversation in a noisy virtual room fatigue spatial selective attention?
Preprint that has not yet been peer-reviewed; the sample size is not stated in the abstract.
| Type of study | Experiment |
|---|---|
| Who took part | Young normal-hearing adults (number not stated) |
| What was done | Participants did a spatial selective-attention task before and after three 30-minute conditions: conversation in a virtual reverberant room with interfering speech at 72 dB SPL, passive listening to the same noise, and conversation in quiet. This was a virtual-acoustics study, not a study of beats. |
| How much weight it carries | Preliminary |
What it found
- After effortful conversation in noise, response times decreased and accuracy did not systematically change.
- Self-reported effort and fatigue rose.
- Subjective listening fatigue and objective spatial-attention performance therefore dissociated, and the behavioural speed-ups were partly training artifacts.
Limits
- This is a preprint that has not been peer-reviewed, and the exact sample size is not stated in the abstract.
- Strong training and practice effects across sessions confound the fatigue signal.
- The sample was young, normal-hearing adults in a laboratory virtual-acoustic setting.
- It studies spatial attention under noise, not spatial audio as a way to improve focus.
Where this sits
More in the library on attention, memory and thinking. For the wider picture, read Binaural beats for focus and studying.
This is our plain-language reading of the paper. It is not medical advice, and one study rarely settles a question.
Sources
- Hládek, Ľ., Majdak, P., & Baumgartner, R. (2025). Short-term cognitive fatigue of spatial selective attention after face-to-face conversations in virtual noisy environments. arXiv 2509.09479 [eess.AS]. arxiv.org/abs/2509.09479